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In fact, the numerous scenes that transition between plot points and gameplay are simply beautiful, and full of wonderfully animated characters. Character models have easily been beefed up from Jak II, appearing much larger on screen in regular gameplay and cutscenes. If you’ve played any of the previous Jak titles, you’ll easily notice that Jak 3 is the best looking title of the series. For example, the electricity gun looks like the proton streams from Ghostbusters, while the homing bullets are direct from The Fifth Element. It’s actually fascinating to determine exactly where some of the influences behind the weaponry came from. His firearms have also received substantial upgrades as well, with three separate levels of firepower split amongst four weapon classes. Unlike the previous game, Jak can trigger either Light or Dark powers at will, as long as he’s collected some amount of corresponding Eco. Activating them transforms Jak into a Soul Reaver/Raziel-like translucent being that can glide over distances, regenerate health, and slow down time, amongst other powers. For instance, while he still has access to his Dark Eco powers (courtesy of Jak II), our hero will also gain Light Eco powers from the Precursors. Jak’s received a number of upgrades as well, reflecting the massive number of changes that he has gone through over the course of his adventures. In fact, it’s entirely possible to spend a number of hours exploring your environments, collecting items and other artifacts that can be used to unlock mini-games, secrets and other game features. Many of these machines will be used to fulfill missions or sidequests, all of which flow much more naturally than the previous title. You’ll also have access to riding animal mounts, hang gliding through the skies from a mountain stronghold and even a return to hover board riding to traverse the areas of the game.
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Players are now given a large number of dune buggies to navigate the large expanse of desert property, but that’s not all. This is also bolstered with an expanded number of transportation from Jak II to Jak 3. First of all, while Haven City was quite large within Jak II, it is dwarfed in comparison to the size of the Wastelands, which are at least five times its size. It’s safe to say that if you played the previous title, you’d be floored with the massive improvements and augmentations made from that game to this one. Dropped off in the brutal Wastelands with little more than a homing beacon to guide him to the indigenous people who live in that region, Jak has to figure out a way to survive, take revenge on those who abandoned him and save the world from a foretold threat (amongst other missions.) The justification of this action, growled through clenched teeth by Count Veger, is twofold: first, the city’s streets have erupted into open warfare between numerous factions, and two, Jak’s dark Eco abilities are too dangerous to have inside city walls. However, Jak, Daxter and Pecker are quickly rounded up and exiled from the walls of Haven City. Typically, after such an incredible performance, you’d expect some kind of ticker tape parade, key to the city, or other kind of reward for their service. Picking up shortly after the events of Jak II, our heroes have just recently saved Haven City from the threat of the Krimson Guard and the Metal Heads. If Jak II was a story that revolved around our hero’s descent into darkness (thanks to being experimented on), Jak 3 is the story of his redemption and fulfillment of his destiny. Fortunately, this hesitation was unnecessary, as Jak 3 is easily the best title in the franchise. So I have to admit that I was somewhat concerned approaching this final game.
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What’s more, the mix of humor, platforming and engaging story combined to elevate this series to incredible heights. The popularity of Jak and Daxter had (arguably) surpassed Crash Bandicoot as the most beloved mascot on the console. After all, this was one of the most successful franchises on the PS2. Hell, even during the preview screenings of the game I had trouble rationally accepting that this was the end of the Precursor Saga.
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When it was announced that Jak 3 would be the last title in the series, I, like other Jak fans, couldn’t believe what I was hearing.